What you want to do is only cast extra attacks if the mob's hp is high enough for you to hit it.
what i do is check if the mob is at mildly wounded, i'll attack with a spell that's high dmg and high lag. If the mob is at low hp, say severely wounded, i'll attack a fast kungfu.
capture it from [<mob name>: (mildly wounded)]
but there's one thing u need to be mindful of. Depending on the mob even severely wounded could mean it has like 5k Health left. So depending on the area (type of mobs) you're attacking, set the apporiate actions.
hope that helps.
________
Yamaha Yzf-R125 History