Official Nodeka Board  

Go Back   Official Nodeka Board > Nodeka > Scripting > zMud

Reply
 
Thread Tools Display Modes
  #1  
Old 01-19-2008, 07:54 PM
AdenUlinor AdenUlinor is offline
Wanderer
 
Join Date: Jan 2008
Posts: 5
Default Help with Clybot basics

So I\'m new to Nodeka and its been something like 5 years since I played muds at all. In the past I never used bots, just a few basic triggers with zMud. I went on a EXP run the other day and was amazed with speed we were getting XP. I thought I gotta try using a bot.

I downloaded the file clybot_3.0.zip from here. Is the best/most current version of the script, I\'m using zMud 7.21?

I\'m trying to understand how the script works in order to set it up correctly. I set my prompt up like this:

Code:
Prompt Lag: $L $i$T: $t $O: $o$R$i$IReply: $r Align: $a $p$R$IH:$h/#H M:$m/#M S:$s/#S E:$e/#E
The prompt trigger in Core_triggers that matches my prompt is this:

Code:
~H:&%dhit_cur/&%dhit_max ~M:&%dman_cur/&%dman_max~ S:&%dspi_cur/&%dspi_max ~E:&%dend_cur/&%dend_max
Which has this value:
Code:
#IF (@bdetect) {
  #VARIABLE bdetect 0
  act
  }
This is where I can\'t follow the script anymore. What does @bdetect do? It has a value of zero.

Does everything I have so far look ok? Anyone have any clybot setup suggestions for a newb?

Also, where can I get scripts for areas? From what I can tell there is no clybot website anymore.

Thanks,

Aden
Reply With Quote
  #2  
Old 01-26-2008, 08:13 AM
AdenUlinor AdenUlinor is offline
Wanderer
 
Join Date: Jan 2008
Posts: 5
Default Re:Help with Clybot basics

Been working on clybot and its actually much easier than I thought it would be. I am having one problem. I generated the following script:

Code:
MOBDEF 1
MOBILE skeleton
A badly decomposed skeleton wanders here.
skeletons huddle close.

PATH
e
e
e
s
e
s
s
e
e
e
e
n
n
e
n
w
n
e
n
w
w
w
w
n
w
e
e
d
u
END
Everything seems to work, except that I\'m only killing one if there are multiple skeletons. Anyone know how to get Clybot to kill all of the skeletons? I tried:
Code:
Badly decomposing, [%1] skeletons huddle close.
but clybot gave an error when loading the script. Anybody have any ideas? TIA
Reply With Quote
  #3  
Old 01-30-2008, 02:48 PM
Redwolfe Redwolfe is offline
Wanderer
 
Join Date: Jan 2008
Posts: 8
Default Re:Help with Clybot basics

Remove the space before PATH.. You shouldn\'t have any spaces. If you don\'t know/have a plural version of the mob, just put random characters there..

And the mobs have to be listed with numbers.. I forget which Tog that is? Tog number? something like that..
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:45 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.