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#1
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Trials
The Karmova Trials was an excellent idea, but I've found one problem. The types of quests you get seem to be based entirely on remort level rather than some kind of point-based system, such as ranks. The problem here is that if someone were to remort quickly and become a major remort, they'll find it very difficult completing many of the trials, requiring them to venture into areas such as Bhalin Deeps or the Everglades. I think the types of quests that are handed out should be based on some kind of point-based system similar to that of the rank system, so as to make sure that players can still participate in trials, rather than get a quest and find you're way too weak to complete it. Any other thoughts on this?
EDIT: I need to post more.. my avatar needs clothes, he's nekkid Last edited by Cirdan; 06-27-2008 at 10:56 PM. |
#2
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I think you will find that the idea here is to stay a mortal, minor longer so that you may grow and learn a little about the game... its not a race, be around people your own size for a while, pk against them, learn a little. All this helps the future of the game, people get upset when they grow too fast and can not compete against the big chars and quit... your a new generation.
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What is now proved, was once imagined! |
#3
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I understand that. But things shouldn't be designed based on "this is how the player SHOULD play." If someone wants to become a major early on and still wants to do trials, they should be able to.
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#4
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No the plain truth of it is that you should not be a major unless you can handle major things... many people power level to major and find they can not handle whats there and quit... this is detremental to the growth of Nodeka.
You should not run before you can walk!
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What is now proved, was once imagined! |
#5
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Well, I disagree with you entirely. If someone wants to play that way, you have no right to deny them that. Everyone, doesn't matter who or how powerful, should be able to participate in the trials. By changing it so the difficulty of the trial is based on a system similar to that for ranking would allow that. By denying those who power level to major remort the ability to participate in trials, they will find being a major remort even LESS fun and more difficult. So I would think changing that would actually appeal to more people, and may retain some of the players who do power level to major. It would give them something else to do, and would make the game more fun. If we are losing people who do powerlevel, why not find a way to retain those players as well?
Last edited by Cirdan; 07-01-2008 at 07:09 PM. Reason: Typos |
#6
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Noone is stopping anyone from taking part in anything... you want to go out and get yourself killed be my guest.
But the idea of being a major is a little like life Mortal = Baby - you can do baby things Minor = Teenager - Hey you are growing up and now you can handle things that are better than baby things Major = Adult - Now you can go play in the major league, you are all grown up and full of knowledge and able to handle what life throws at you. Now then those that rush from baby to adult, lets call them clones for the sake of an argument... they are raised in a testube and go from phoetus to full grown in a couple of weeks... they have no knowledge, no power and little understanding of the world and its dangers... see thats you Some of us spent quite some time getting where we are today and we have no desire as majors to be running ants just cause some noobie like you can't handle being in the major leagues... so the long and the short of it is, I don't care if you agree with me or not, but facts is facts and you got 2 choices suck it up or STFU!
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What is now proved, was once imagined! |
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