Forum: General Discussion
06-01-2009, 12:58 AM
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Replies: 55
Views: 75,472
2 Thoughts
1) With regard to censorship of language. Yeah it seems a little harsh, but clearly there have been complaints. Most likely these complaints came from true "newbies" and they were turned off from...
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Forum: General Discussion
05-17-2009, 03:29 PM
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Replies: 55
Views: 75,472
Weapons and Botchecks
I think that an interesting skill and one that may restore some balance to the game would be the ability to “break” a weapon. The weapon breakage could only occur in combat. The weapon need not...
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Forum: zMud
02-26-2009, 04:51 AM
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Replies: 3
Views: 24,295
Setting up script and path
Can anyone give me an example of a short path and set of triggers for zmud script without using the Clybot? I just want something basic so that I can start writing my own scripts for zmud.
...
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Forum: UMC
11-11-2008, 07:24 AM
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Replies: 3
Views: 12,087
umc
I believe clan spy is built in to umc so long as they
ct YOURNAME spy X
Try it.
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Forum: General Discussion
09-02-2008, 03:13 AM
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Replies: 36
Views: 60,614
Healer
It would be nice to have to use a healer to regain full health/stats after a death. This would significantly increase the importance of healers. Healers would get very good exp/gold from this...
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Forum: Suggestions
08-25-2008, 06:21 PM
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Replies: 4
Views: 10,397
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Forum: General Discussion
08-25-2008, 03:44 AM
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Replies: 0
Views: 8,415
Morality
With renown in place, pk still has not changed much.
It would be nice to have an affect/bonus that ran off of morality. It would take your morality rank with a (for lack of a better term)...
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Forum: Suggestions
08-25-2008, 03:35 AM
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Replies: 53
Views: 65,168
Clan Size
I still think that significantly limiting clan sizes would also help, eventually. Initially friends would still protect each other accross clan lines, but with time the true helping will slow/stop. ...
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Forum: Suggestions
08-25-2008, 03:23 AM
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Replies: 4
Views: 10,397
Skills that need fixing - imo
All combat locks seem to be to short for pk with big players or have to long a prevent.
Shoot- the targets should not get stacked lagg for being hit. Mabey with the first one or two.. but after...
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Forum: Suggestions
08-25-2008, 03:18 AM
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Replies: 7
Views: 12,984
Monks
I think that for the most part stances played a big role as a prevent skill in pk before many players hit 35-40k health and beyond. Dragon and Hao'tien stances have little usefulness against "big"...
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