Thread: Monks...
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Old 08-26-2008, 02:38 PM
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Torment Torment is offline
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B I agree with you, but lets face the facts, I would say that 80% of skills/spells are still based on character size 4+ years ago, nodeka is a whole different game now, and people are seeing now that skills/spells affects/prevents are so outdated nowadays, though I was never a real big fan of locks for all classes, they are however useless against 50k+ chars, unless timed exactly right, being the character is close to dead, but the use of glacious stones pretty much cancels that out anyway, also take a look for example at the hex combinations, while yes they are nice skills to have, hex of menjith USED to be a worthwhile spell to use, now for the 2 minutes it lasts, people can just tank through it, and constricting hex? I mean seriously the affect is nice but who can't outtank 20 seconds? The whole system needs to be looked at if you ask me and bring outdated skills/spells to complement the growing character size, instead of adding new things fix the foundation first.

T
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