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Monks...
Since my return, i decided to go monk, to my surprise ALL the stances can be active, no complaints here , however to me it seems a tad weird that i can occupy the different stances all at the same time.
So i reckon, if the "stances" could potentially be relabelled "Styles" as it's possible to mix/blend different styles together. Then that got me thinking what if, monks could have some sort of "stance" system, to achieve different things, something along the lines of... 1) Crane stance = improved accuracy/, but lower damage 2) monkey stance = improved agility/quickness, but reduced number of attacks. 3) snake stance = improved damage, but reduced accuracy Not to say that monks NEED this addition to the class, it would be something cool to actively switch during combat. Plus if it did get implemented, then nerfing the existing stances, would typically be warranted. Flame, if your brave Blitzkrieg |
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