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Help with Clybot basics
So I\'m new to Nodeka and its been something like 5 years since I played muds at all. In the past I never used bots, just a few basic triggers with zMud. I went on a EXP run the other day and was amazed with speed we were getting XP. I thought I gotta try using a bot.
I downloaded the file clybot_3.0.zip from here. Is the best/most current version of the script, I\'m using zMud 7.21? I\'m trying to understand how the script works in order to set it up correctly. I set my prompt up like this: Code:
Prompt Lag: $L $i$T: $t $O: $o$R$i$IReply: $r Align: $a $p$R$IH:$h/#H M:$m/#M S:$s/#S E:$e/#E Code:
~H:&%dhit_cur/&%dhit_max ~M:&%dman_cur/&%dman_max~ S:&%dspi_cur/&%dspi_max ~E:&%dend_cur/&%dend_max Code:
#IF (@bdetect) { #VARIABLE bdetect 0 act } Does everything I have so far look ok? Anyone have any clybot setup suggestions for a newb? Also, where can I get scripts for areas? From what I can tell there is no clybot website anymore. Thanks, Aden |
#2
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Re:Help with Clybot basics
Been working on clybot and its actually much easier than I thought it would be. I am having one problem. I generated the following script:
Code:
MOBDEF 1 MOBILE skeleton A badly decomposed skeleton wanders here. skeletons huddle close. PATH e e e s e s s e e e e n n e n w n e n w w w w n w e e d u END Code:
Badly decomposing, [%1] skeletons huddle close. |
#3
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Re:Help with Clybot basics
Remove the space before PATH.. You shouldn\'t have any spaces. If you don\'t know/have a plural version of the mob, just put random characters there..
And the mobs have to be listed with numbers.. I forget which Tog that is? Tog number? something like that.. |
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