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#1
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This is a little complicated so lets start by explaining the end goal.
someone ctells spy XYZ, that person gets spied, the person spying (me) ctells the important information from that spy. Obviously the end result here is to have a clan spy bot, so they can find San'v or whomever else when they want to. example: [ Priory: Dex ]: 'spy XYZ' (this will trigger me to cast 'astral' XYZ and return my location to ctell) [ Priory: Dex ]: 'The holy temple of Ruushi ( safe ) [exits: north east south west up down ] player xyz player 123 player whatever whatever else might be here Its all done except I can't return the full results to ctell, suggestions appreciated. Last edited by notmfrthis; 11-10-2008 at 07:15 AM. |
#2
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I believe clan spy is built in to umc so long as they
ct YOURNAME spy X Try it. |
#3
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Its not built in, but I did semi solve this by using a bunch of actions that just report the people in the room, then slapped an if around the whole thing that just works off a binary trigger that turns on when it detects a request for spy.
(this way I don't spam ct when i'm spying for my own purposes) |
#4
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Nope not a public feature
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What is now proved, was once imagined! |
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