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Update 2/3/2010: Sheltering steel / help file updates PDF Print E-mail
Written by Serenity   
Wednesday, 03 February 2010 03:35
  
  - New poliir skill: sheltering steel.
  
  - Major balance passes on the revamped Invasion are now complete.
    The Invasion is now on a fully automatic cycle. Special rewards
    will be coming shortly. =)

  Update 1/28/2010:
  
  - Greatly expanded the 'help ruushi invasion' files. Added to
    and clarified some of the details in 'help wound mechanics'.
    
  - The Invasion event continues to undergo balancing, and will
    be disabled and re-enabled periodically.

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Last Updated ( Wednesday, 03 February 2010 03:37 )
 
Update 1/27/2010: Invasion revamp / Follower change PDF Print E-mail
Written by Serenity   
Wednesday, 27 January 2010 23:56

   
  - The Ruushi Invasion revamp is finally live! The event has been
    upgraded big time. Make sure you approach it with a fresh eye,
    as many things have changed. A few caveats:

    - Certain aspects of the Invasion are more difficult than
      before - be careful.
    - The event will be undergoing fine-tuning for the next
      few days; various aspects may be slightly too difficult
      or too easy for the time being. Expect the Invasion to
      be down at times, as I may disable it while working on it.
    - The faction reward mob (Krijjkar) is not in the game yet.
      He will be introduced once the Invasion has been tuned
      properly. (That's where the first inscriptions will come
      from.)
  
  - Followers no longer share the NPC resistance to open wounds.

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Last Updated ( Wednesday, 27 January 2010 23:57 )
 
Update 1/18/2010: Silver Inferno / Eruptiv Stigma / Unearthly Rapture / Immunity, Healing and Counter changes / Special Room Effects PDF Print E-mail
Written by Serenity   
Tuesday, 19 January 2010 02:30


  - Silver inferno has been reduced in power, and it is no longer
    a subclass ability (it is available to all major remort
    marauders). It no longer avoids group members, and the buff
    is strongly dependent on the number of targets struck.
 
  - New firebrand ability: eruptive stigma.
 
  - Unearthly rapture can now absorb all attack types, even those
    that normally could not be counterattacked (big buff =)).
 
  - Jakaen fire, frost, and lightning immunities are now 50%.
 
  - Counterattacks now behave according to their damage types
    (they are now affected by vulnerabilities, resistances, etc.)

  - All healing effects are now affected by healing amplification.
    (Natural hp regeneration per tick is not a healing effect.)
 
  - Special room effects (such as trewans or monk exits) will no
    longer bar PKers from entering the room.

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Last Updated ( Tuesday, 19 January 2010 02:33 )
 
Update 1/24/2010: SU Week PDF Print E-mail
Written by Serenity   
Sunday, 24 January 2010 02:35

 

  - Super unique week has begun a day early! Happy hunting!
    Super unique week will run until February 8.

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Last Updated ( Sunday, 24 January 2010 02:38 )
 
Update 1/14/2010: Wounding / Decree of Guilt / Free Movement / Inscriptions PDF Print E-mail
Written by Serenity   
Thursday, 14 January 2010 09:33

  - PCs now have a chance of wounding their target. A wounded
    target will slowly bleed a small percentage of their hit points
    over time while in combat. Leaving combat for a few seconds
    will allow a wounded player to automatically bind the wound.
   
    Wounding is tied strongly to dexterity and +hit, and characters
    who focus on accuracy over damage will inflict stronger wounds
    more reliably. It is more difficult to wound a target with a
    high constitution. For more info, see 'help wounding'.
 
  - Decree of guilt now increases the paladin's alignment with each
    target successfully smote.
   
  - Free movement has been improved. (It now allows the player to
    perform non-attack actions while impaired.)
 
  - Inscription points are now based solely on rank tiers.
 
  - Internal AI improvements for upcoming content.

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More Articles...
  • Update 1/10/2010: SU Weeks
  • Update 1/3/2010: Follower Fix / Crash Bug
  • Update 12/29/2009:
  • Update 12/10/2009: Safe Room change to spells
<< Start < Prev 1 2 3 4 5 6 7 8 9 10 Next > End >>

Page 6 of 18

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