Update 8/31/2009: Flank my Dex/AI Stuf/Consider improved/flanking capped/DamageCap effects improved |
Written by Odinn | |||||
Monday, 31 August 2009 14:44 | |||||
- Flanking bonuses now increase with dexterity. - Several big internal AI updates for upcoming content. - The 'consider' command has been improved. - Effectiveness of damage cap effects has been slightly improved. - Flanking has been updated; see the help file for specifics. The main changes include: - Flanking's bonus now has a cap. This cap is based on the relative offensive power between flanker and victim. (Stronger victim = higher flanking potential. Overall, flanking's potential has been reduced somewhat on targets with similar or lower offensive power.) - The flanked victim's +dam is now weighted more strongly than +hit in calculating the flanking severity.
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Last Updated ( Monday, 31 August 2009 18:17 ) |